Console Command List/D: Difference between revisions
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! Command !! Default !! Cheat? !! Help Text | ! Command !! Default !! Cheat? !! Help Text | ||
|- | |- | ||
|valign="top"| | |valign="top"|deathmatch||0||No||Running a deathmatch server | ||
|- | |- | ||
|valign="top"| | |valign="top"|debug_physimpact||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|decalfrequency||10||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|default_fov||75||Yes||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_debug||0||No||Demo debug info | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_fastforwardfinalspeed||20||No||Go this fast when holding FF button for a set amount of time (see below) | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_fastforwardramptime||5||No||How many seconds it takes to get to full FF speed | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_fastforwardstartspeed||2||No||Go this fast when starting to hold FF button | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_interpolateview||1||No||Do view interpolation during dem playback | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_pauseatservertick||0||No||Pauses demo playback at server tick | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_quitafterplayback||0||No||Quits game after demo playback. | ||
|- | |- | ||
|valign="top"| | |valign="top"|demo_recordcommands||1||No||Record commands typed at console into .dem files | ||
|- | |- | ||
|valign="top"| | |valign="top"|demolist||||No||Print demo sequence list. | ||
|- | |- | ||
|valign="top"| | |valign="top"|demopause||||No||Pauses demo playback. | ||
|- | |- | ||
|valign="top"| | |valign="top"|demoresume||||No||Resumes demo playback. | ||
|- | |- | ||
|valign="top"| | |valign="top"|demos||||No||Demo demo file sequence | ||
|- | |- | ||
|valign="top"| | |valign="top"|demotimescale||||No||Sets demo replay speed. | ||
|- | |- | ||
|valign="top"| | |valign="top"|demotogglepause||||No||Toggles demo playback. | ||
|- | |- | ||
|valign="top"|[[ | |valign="top"|[[demoui]]||||No||Show/hide the demo player UI. | ||
|- | |- | ||
|valign="top"|[[ | |valign="top"|[[developer]]||0||No||Show developer messages. | ||
|- | |- | ||
|valign="top"| | |valign="top"|differences||||No||Show all convars which are not at their default values | ||
|- | |- | ||
|valign="top"| | |valign="top"|disconnect||||No||Disconnect game from server. | ||
|- | |- | ||
|valign="top"| | |valign="top"|disp_dynamic||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|disp_modlimit||80||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|disp_modlimit_down||20||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|disp_modlimit_up||80||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|disp_numiterations||1||Yes||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dispcoll_drawplane||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|displaysoundlist||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dog_debug||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dog_max_wait_time||7||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|drawcross||||No||Draws a cross at the given location. Arguments: x y z | ||
|- | |- | ||
|valign="top"| | |valign="top"|drawline||||No||Draws line between two 3D Points | ||
;Green:If no collision | ;Green:If no collision | ||
;Red:Is collided with something | ;Red:Is collided with something | ||
;Arguments: x1 y1 z1 x2 y2 z2 | ;Arguments: x1 y1 z1 x2 y2 z2 | ||
|- | |- | ||
|valign="top"| | |valign="top"|dropprimary||||||dropprimary: Drops the primary weapon of the player. NOTE: Doesn't work and needs fixing | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_automatic||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_db_min||80||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_db_mixdrop||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_dist_max||1440||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_dist_min||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_enhance_stereo||1||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_facingaway||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_mix_max||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_mix_min||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_off||0||Yes||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_player||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_reload||||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_room||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_slow_cpu||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_spatial||40||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_speaker||50||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_vol_2ch||1||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_vol_4ch||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_vol_5ch||0||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_volume||1||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dsp_water||14||No||None | ||
|- | |- | ||
|valign="top"| | |valign="top"|dti_flush||||No||Write out the datatable instrumentation files (you must run with -dti for this to work) | ||
|- | |- | ||
|valign="top"| | |valign="top"|dtwarning||0||No||Print data table warnings | ||
|- | |- | ||
|valign="top"| | |valign="top"|dtwatchent||-1||No||Watch this entities data table encoding | ||
|- | |- | ||
|valign="top"| | |valign="top"|dtwatchvar||0||No||Watch the named variable | ||
|- | |- | ||
|valign="top"|<nowiki>+</nowiki> | |valign="top"|<nowiki>+</nowiki>duck||||No||Start player ducking (button down) | ||
|- | |- | ||
|valign="top"|<nowiki>-</nowiki> | |valign="top"|<nowiki>-</nowiki>duck||||No||Stop player ducking (button up) | ||
|- | |- | ||
|valign="top"| | |valign="top"|dump_globals||||No||Dump all global entities/states | ||
|- | |- | ||
|valign="top"| | |valign="top"|dumpstringtables||||No||Print string tables to console | ||
|} | |} | ||
[[Category:Console Commands]] | [[Category:Console Commands]] |
Revision as of 21:36, 29 December 2013
Command | Default | Cheat? | Help Text |
---|---|---|---|
deathmatch | 0 | No | Running a deathmatch server |
debug_physimpact | 0 | No | None |
decalfrequency | 10 | No | None |
default_fov | 75 | Yes | None |
demo_debug | 0 | No | Demo debug info |
demo_fastforwardfinalspeed | 20 | No | Go this fast when holding FF button for a set amount of time (see below) |
demo_fastforwardramptime | 5 | No | How many seconds it takes to get to full FF speed |
demo_fastforwardstartspeed | 2 | No | Go this fast when starting to hold FF button |
demo_interpolateview | 1 | No | Do view interpolation during dem playback |
demo_pauseatservertick | 0 | No | Pauses demo playback at server tick |
demo_quitafterplayback | 0 | No | Quits game after demo playback. |
demo_recordcommands | 1 | No | Record commands typed at console into .dem files |
demolist | No | Print demo sequence list. | |
demopause | No | Pauses demo playback. | |
demoresume | No | Resumes demo playback. | |
demos | No | Demo demo file sequence | |
demotimescale | No | Sets demo replay speed. | |
demotogglepause | No | Toggles demo playback. | |
demoui | No | Show/hide the demo player UI. | |
developer | 0 | No | Show developer messages. |
differences | No | Show all convars which are not at their default values | |
disconnect | No | Disconnect game from server. | |
disp_dynamic | 0 | No | None |
disp_modlimit | 80 | No | None |
disp_modlimit_down | 20 | No | None |
disp_modlimit_up | 80 | No | None |
disp_numiterations | 1 | Yes | None |
dispcoll_drawplane | 0 | No | None |
displaysoundlist | 0 | No | None |
dog_debug | 0 | No | None |
dog_max_wait_time | 7 | No | None |
drawcross | No | Draws a cross at the given location. Arguments: x y z | |
drawline | No | Draws line between two 3D Points
| |
dropprimary | dropprimary: Drops the primary weapon of the player. NOTE: Doesn't work and needs fixing | ||
dsp_automatic | 0 | No | None |
dsp_db_min | 80 | No | None |
dsp_db_mixdrop | 0 | No | None |
dsp_dist_max | 1440 | No | None |
dsp_dist_min | 0 | No | None |
dsp_enhance_stereo | 1 | No | None |
dsp_facingaway | 0 | No | None |
dsp_mix_max | 0 | No | None |
dsp_mix_min | 0 | No | None |
dsp_off | 0 | Yes | None |
dsp_player | 0 | No | None |
dsp_reload | No | None | |
dsp_room | 0 | No | None |
dsp_slow_cpu | 0 | No | None |
dsp_spatial | 40 | No | None |
dsp_speaker | 50 | No | None |
dsp_vol_2ch | 1 | No | None |
dsp_vol_4ch | 0 | No | None |
dsp_vol_5ch | 0 | No | None |
dsp_volume | 1 | No | None |
dsp_water | 14 | No | None |
dti_flush | No | Write out the datatable instrumentation files (you must run with -dti for this to work) | |
dtwarning | 0 | No | Print data table warnings |
dtwatchent | -1 | No | Watch this entities data table encoding |
dtwatchvar | 0 | No | Watch the named variable |
+duck | No | Start player ducking (button down) | |
-duck | No | Stop player ducking (button up) | |
dump_globals | No | Dump all global entities/states | |
dumpstringtables | No | Print string tables to console |