Console Command List/D
Jump to navigation
Jump to search
Command | Default | Cheat? | Help Text |
---|---|---|---|
deathmatch | 0 | No | Running a deathmatch server |
debugsystemui | No | Open the Debug Options menu. | |
debug_physimpact | 0 | No | None |
decalfrequency | 10 | No | None |
default_fov | 75 | Yes | None |
demo_debug | 0 | No | Demo debug info |
demo_fastforwardfinalspeed | 20 | No | Go this fast when holding FF button for a set amount of time (see below) |
demo_fastforwardramptime | 5 | No | How many seconds it takes to get to full FF speed |
demo_fastforwardstartspeed | 2 | No | Go this fast when starting to hold FF button |
demo_interpolateview | 1 | No | Do view interpolation during dem playback |
demo_pauseatservertick | 0 | No | Pauses demo playback at server tick |
demo_quitafterplayback | 0 | No | Quits game after demo playback. |
demo_recordcommands | 1 | No | Record commands typed at console into .dem files |
demolist | No | Print demo sequence list. | |
demopause | No | Pauses demo playback. | |
demoresume | No | Resumes demo playback. | |
demos | No | Demo demo file sequence | |
demotimescale | No | Sets demo replay speed. | |
demotogglepause | No | Toggles demo playback. | |
demoui | No | Show/hide the demo player UI. | |
developer | 0 | No | Show developer messages. |
differences | No | Show all convars which are not at their default values | |
disconnect | No | Disconnect game from server. | |
disp_dynamic | 0 | No | None |
disp_modlimit | 80 | No | None |
disp_modlimit_down | 20 | No | None |
disp_modlimit_up | 80 | No | None |
disp_numiterations | 1 | Yes | None |
dispcoll_drawplane | 0 | No | None |
displaysoundlist | 0 | No | None |
dog_debug | 0 | No | None |
dog_max_wait_time | 7 | No | None |
drawcross | No | Draws a cross at the given location. Arguments: x y z | |
drawline | No | Draws line between two 3D Points
| |
dropprimary | dropprimary: Drops the primary weapon of the player. NOTE: Doesn't work and needs fixing | ||
dsp_automatic | 0 | No | None |
dsp_db_min | 80 | No | None |
dsp_db_mixdrop | 0 | No | None |
dsp_dist_max | 1440 | No | None |
dsp_dist_min | 0 | No | None |
dsp_enhance_stereo | 1 | No | None |
dsp_facingaway | 0 | No | None |
dsp_mix_max | 0 | No | None |
dsp_mix_min | 0 | No | None |
dsp_off | 0 | Yes | None |
dsp_player | 0 | No | None |
dsp_reload | No | None | |
dsp_room | 0 | No | Changes the DSP Room Type effect. |
dsp_slow_cpu | 0 | No | None |
dsp_spatial | 40 | No | None |
dsp_speaker | 50 | No | None |
dsp_vol_2ch | 1 | No | DSP volume for 2 channels audio (Stereo) |
dsp_vol_4ch | 0.5 | No | DSP volume for 4 channels audio (Quadraphonic) |
dsp_vol_5ch | 0.5 | No | DSP volume for 5.1 channels audio (Surround) |
dsp_volume | 1 | No | Changes the DSP volume. |
dsp_water | 14 | No | None |
dti_flush | No | Write out the datatable instrumentation files (you must run with -dti for this to work) | |
dtwarning | 0 | No | Print data table warnings |
dtwatchent | -1 | No | Watch this entities data table encoding |
dtwatchvar | 0 | No | Watch the named variable |
+duck | No | Start player ducking (button down) | |
-duck | No | Stop player ducking (button up) | |
dump_entity_sizes | No | Print sizeof(entclass) | |
dump_globals | No | Dump all global entities/states | |
dumpstringtables | No | Print string tables to console |