Tf logic holiday: Difference between revisions
		
		
		
		
		
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==Inputs==  | ==Inputs==  | ||
{{I Targetname}}  | {{I Targetname}}  | ||
{{IO|SetHalloweenUsingSpells|Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable){{note|This only affects whether or not spells appear on the HUD. Spells themselves will work regardless.}}|param=integer}}  | |||
{{IO|Halloween2013TeleportToHell|Teleport all players to hell.|param=string}}  | |||
==Outputs==  | ==Outputs==  | ||
{{O Targetname}}  | {{O Targetname}}  | ||
Revision as of 08:41, 12 November 2013
 tf_logic_holiday  is a   point entity  available in 
 Team Fortress 2.
Entity description
Controls special events in the game.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Holiday ([todo internal name (i)]) <choices>
 - Controls the special events.
 
Value Description None No special event. Birthday Setting to this enables the use of Birthday-restricted gear on the map. In addition, all actions which would normally draw blood will produce random party effects and there is a chance of a birthday beach ball spawning on the map. Halloween Setting to this enables the use of Halloween-restricted gear on the map as well as causes halloween candy (which provides a brief mini-crit effect when collected) to randomly drop from killed players. 
Todo: See if there are other effects associated with the events.
Inputs
- SetHalloweenUsingSpells <integer>
 - Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable)
Note:This only affects whether or not spells appear on the HUD. Spells themselves will work regardless. 
- Halloween2013TeleportToHell <string>
 - Teleport all players to hell.