Blender Source Tools: Difference between revisions

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[[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]]
[[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]]
[[File:Blender smd export prefs.png|thumb|Scene configuration]]


{{blender}} The '''Blender SMD Tools''' allow [[Blender]] to import and export [[Studiomdl Data]] and [[DMX model]] files.
{{blender}} The '''Blender Source Tools''' allow [[Blender]] to import and export [[Studiomdl Data]] and [[DMX model]] files.


* '''One-click export'''
== Features ==
* '''Supports SMD and DMX'''
 
* '''Supports most Blender features'''
* One-click export and import
* '''Export multiple objects to one SMD/DMX'''
* SMD and DMX
* '''Compile a QC automatically'''
* Support for most Blender features
* '''Import a whole QC at once'''
* Export multiple objects to one file
* Compile QCs automatically
* Import complicated models by QC


== Installation ==
== Installation ==


# [http://www.blender.org/download/get-blender/ Get a recent version of Blender]. (Don't expect any Release Candidate builds to work.)
# [http://www.blender.org/download/ Install Blender 2.66 or later.]
# [http://code.google.com/p/blender-smd/downloads/list Download the script]. ''Don't'' unzip.
# [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don’t''' unzip.
# In Blender, open ''File > User Preferences'', move to the ''Add-Ons'' tab and click ''Install From File...'' in the bottom of the window. Find the downloaded zip file.
# In Blender:
# Check the SMD Tools' box to enable them. You may then have to wait a few seconds before the UI updates.
## Select ''File > User Preferences''
## Move to the Addons tab
## Click ''Install From File...'' in the bottom of the window
## Find the downloaded zip file
# Find and check the Source Tools’ box. Wait a moment for activation to complete.
# Click ''Save User Settings''.
# Click ''Save User Settings''.


== Usage ==
== Community ==
 
: ''For an in-depth guide, see [[Blender SMD Tools Help]].''
 
* Use the ''Import SMD'' and ''Export SMD'' operators to import or export. Search for them from the spacebar menu, or use the File menu.
* ''Group'' objects to export them to the same file.
* Use the ''Scene Properties'' panel for export options. Files are exported to <code><output folder>\<subfolder>\<object>.smd</code>.
* Use the ''Armature Properties'' panel to filter and batch export actions, and to more conveniently manage or create them.


{{tip|You can drag the new panels to a higher position if you want.}}
* [http://steamcommunity.com/groups/BlenderSourceTools#announcements News and changelog]
* [http://steamcommunity.com/groups/BlenderSourceTools/discussions Forums]


== Gallery ==
== Documentation ==


<gallery>
* [[Blender Source Tools Help]]
File:Blender SMD export menu.png|Export menu
* [[Animation in Blender|Skeletal animation]]
File:Blender smd export prefs.png|Scene configuration
* [[Flex animation|Flex animation (shape keys)]]
</gallery>
* [[Compiling a model]]


[[Category:Blender]] [[Category:Modeling]][[Category:Third Party Tools]]
[[Category:Blender]] [[Category:Modeling]][[Category:Third Party Tools]]

Revision as of 07:51, 11 November 2013

A Team Fortress 2 model being edited
Scene configuration

Blender The Blender Source Tools allow Blender to import and export Studiomdl Data and DMX model files.

Features

  • One-click export and import
  • SMD and DMX
  • Support for most Blender features
  • Export multiple objects to one file
  • Compile QCs automatically
  • Import complicated models by QC

Installation

  1. Install Blender 2.66 or later.
  2. Download the Source Tools. Don’t unzip.
  3. In Blender:
    1. Select File > User Preferences
    2. Move to the Addons tab
    3. Click Install From File... in the bottom of the window
    4. Find the downloaded zip file
  4. Find and check the Source Tools’ box. Wait a moment for activation to complete.
  5. Click Save User Settings.

Community

Documentation