Blender Source Tools: Difference between revisions
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Tip:You can drag the new panels to a higher position if you want.
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[[File:Blender smd export prefs.png|thumb|Scene configuration.]] | [[File:Blender smd export prefs.png|thumb|Scene configuration.]] | ||
{{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2. | {{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2.63 to import and export [[Studiomdl Data]] files, and to import [[DMX model]]s. | ||
* '''One-click export''' | * '''One-click export''' |
Revision as of 10:56, 25 June 2012

A Team Fortress 2 model being edited, thanks to the Blender SMD Tools.
The Blender SMD Tools allow Blender 2.63 to import and export Studiomdl Data files, and to import DMX models.
- One-click export
- Supports all types of SMD
- Supports DMX import
- Supports most Blender features
- Export multiple objects to one SMD
- Compile a QC automatically
- Import a whole QC at once
Installation
- Download the script (1.2.6 - Jun 12, 2012; changelog)
- In Blender, open File > User Preferences, move to the Add-Ons tab and click Install Add-On in the bottom of the window
- Check the SMD Tools' box to enable them
- Click Save as Default to enable the tools in all Blend files
Usage
- For an in-depth guide, see Blender SMD Tools Help.
- Use the Import SMD and Export SMD operators to import or export. Search for them from the spacebar menu, or use the File menu.
- Group objects to export them to the same SMD.
- Use the Scene Properties panel for SMD export options. SMDs are exported to
<output folder>\<subfolder>\<object>.smd
. - Use the Armature Properties panel to filter and batch export actions, and to more conveniently manage or create them.
