Portal 2 Puzzle Maker/Wall Hazards: Difference between revisions
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== Item Properties == | == Item Properties == | ||
* Hazard Type | * Hazard Type | ||
** Fizzler: Light blue field. When the player passes through, both of his or her portals are removed. When other testing elements such as [[Portal 2 Puzzle Maker/ | ** Fizzler: Light blue field. When the player passes through, both of his or her portals are removed. When other testing elements such as [[Portal 2 Puzzle Maker/Cube|cubes]] pass through the field, they are fizzled. | ||
** Laserfield: Red horizontally striped field. When the player passes through, they are killed. | ** Laserfield: Red horizontally striped field. When the player passes through, they are killed. | ||
Revision as of 12:19, 13 May 2012
Wall Hazards are testing elements in Portal puzzles. They include Fizzlers and Laser Fields. They are generally used to prevent a player from passing, or at least to prevent a player from passing without thinking first.
Item Properties
- Hazard Type
- Fizzler: Light blue field. When the player passes through, both of his or her portals are removed. When other testing elements such as cubes pass through the field, they are fizzled.
- Laserfield: Red horizontally striped field. When the player passes through, they are killed.
Editor Adjustments
- The size of the hazard can be adjusted by dragging the white arrows at the edges of the item
- What area of the panel the hazard extends from can be adjusted by dragging the round diamond shaped handle
Item Properties
- Start Enabled
- If checked, the hazard will start enabled when the level begins
Connections
- If "Start Enabled" is checked, an active connection will disable the hazard
- If "Start Enabled" is not checked, an active connection will enable the hazard