Ko/Getting Started: Difference between revisions

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# '''File'''메뉴에서, '''New'''를 클릭하세요.:<br />[[File:Hammer newwindow.png|link=]]
# '''File'''메뉴에서, '''New'''를 클릭하세요.:<br />[[File:Hammer newwindow.png|link=]]
# 비어있는 맵이 생성될것입니다..<br />[[File:Hammer emptyworkspace.png|600px]]
# 비어있는 맵이 생성될것입니다..<br />[[File:Hammer emptyworkspace.png|600px]]
아래 그림은 영어 판 스팀을 위한 이미지입니다.


{{bug|You may find that Hammer's viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, [[Reset the Source SDK Game Configuration]]s.}}
{{bug|You may find that Hammer's viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, [[Reset the Source SDK Game Configuration]]s.}}

Revision as of 23:10, 10 February 2012

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  1. 스팀의 라이브러리 탭에 가시고 도구 탭을 누르고Source SDK를 시작하세요.
  2. 여러분의 맵을 위해 원하는 엔진버전과 게임을 선택하세요.
  3. Hammer Editor를 실행하십시요.:
    Launching Hammer for Half-Life 2: Deathmatch
  4. File메뉴에서, New를 클릭하세요.:
    Hammer newwindow.png
  5. 비어있는 맵이 생성될것입니다..
    Hammer emptyworkspace.png

아래 그림은 영어 판 스팀을 위한 이미지입니다.

Icon-Bug.png버그:You may find that Hammer's viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, Reset the Source SDK Game Configurations.  [todo tested in ?]