Item ammo ar2 altfire: Difference between revisions

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{{DISPLAYTITLE:item_ammo_ar2_altfire}}
{{DISPLAYTITLE:item_ammo_ar2_altfire}}
[[Image:item_ammo_ar2_altfire.jpg|thumb|250px|right|An Overwatch pulse rifle grenade.]]
{{hl2 point|item_ammo_ar2_altfire}}
{{hl2 point|item_ammo_ar2_altfire}}


==Entity Description==
==Entity description==
[[Image:item_ammo_ar2_altfire.jpg|frame|right|An Overwatch pulse rifle grenade.]]
This entity provides secondary ammunition for the [[weapon_ar2|Overwatch pulse rifle]].  
This [[entity]] provides secondary ammunition for the [[weapon_ar2|Overwatch pulse rifle]]. It will always provide 1 grenade regardless of the current difficulty setting.
It will always provide 1 grenade regardless of the current difficulty setting.


==Keyvalues==
==Keyvalues==
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* {{O Item}}
* {{O Item}}


[[Category:Entities]] [[Category:Items]]
[[Category:Items]]

Revision as of 13:33, 15 January 2012

An Overwatch pulse rifle grenade.

Template:Hl2 point

Entity description

This entity provides secondary ammunition for the Overwatch pulse rifle. It will always provide 1 grenade regardless of the current difficulty setting.

Keyvalues

  • Item:

Inputs

  • Item:

Outputs

  • Item:
OnPlayerTouch
Fires when the player touches this item. !activator is the player.
OnCacheInteraction
This output fires when the player proves they have "found" this item.
Fires on:
  • Player Touch (whether or not player actually acquires the item).
  • Picked up by +use.
  • Picked up by gravity gun.
  • Punted by gravity gun.