Talk:Source VMT Editor: Difference between revisions
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In the works of writing up information for the Material Editor--[[User:Kwp17pitts|Kwp17pitts]] 23:41, 1 January 2012 (PST) | In the works of writing up information for the Material Editor--[[User:Kwp17pitts|Kwp17pitts]] 23:41, 1 January 2012 (PST) | ||
If anyone has more information or a tutorial regarding this please add | If anyone has more information or a tutorial regarding this please add | ||
:I'll be adding info when I can. Through use of the editor I've noticed that you can actually do things you can't manually editing vmt's, such as defining a 2nd bumpmap scale. I am not sure why manually editing vmts and editing them via the Editor saves the process differently, or rather the actual vmt.--[[User:MrFourVideoCards|MrFourVideoCards]] 02:32, 3 January 2012 (PST) |
Revision as of 03:32, 3 January 2012
In the works of writing up information for the Material Editor--Kwp17pitts 23:41, 1 January 2012 (PST) If anyone has more information or a tutorial regarding this please add
- I'll be adding info when I can. Through use of the editor I've noticed that you can actually do things you can't manually editing vmt's, such as defining a 2nd bumpmap scale. I am not sure why manually editing vmts and editing them via the Editor saves the process differently, or rather the actual vmt.--MrFourVideoCards 02:32, 3 January 2012 (PST)