LightmappedGeneric: Difference between revisions
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*<code>[[LightmappedTwoTexture]]</code> | *<code>[[LightmappedTwoTexture]]</code> | ||
[[Category: | [[Category:Shaders]] |
Revision as of 08:06, 4 October 2011
LightmappedGeneric
is the shader most commonly used to render brushes and other lightmapped surfaces.