Point apc controller: Difference between revisions

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m (Robot: fixing template case.)
(stub)
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{{wrongtitle|title=point_apc_controller}}
{{wrongtitle|title=point_apc_controller}}
 
{{stub}}
{{hl2 point|point_apc_controller}}
==Entity Description==
==Entity Description==
[[Image:Npc vehicledriver.png|left]]APC Controller{{clr}}
[[Image:Npc vehicledriver.png|left]]APC Controller{{clr}}
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*'''OnFireAtTarget'''
*'''OnFireAtTarget'''
:Fires when a valid target is found and the APC should shoot rockets
:Fires when a valid target is found and the APC should shoot rockets
[[Category:Entities]]

Revision as of 07:51, 12 September 2011

Template:Wrongtitle

Stub

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Template:Hl2 point

Entity Description

Npc vehicledriver.png

APC Controller

Availability

Template:In game Template:Game Template:In code

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • yawrate
<float>
  • yawtolerance
<float>
  • pitchrate
<float>
  • pitchtolerance
<float>
  • rotatestartsound
<sound>
  • rotatesound
<sound>
  • rotatestopsound
<sound>
  • minRange
<float> Minmum target range.
  • maxRange
<float> Maximum target range.
  • targetentityname
<target_destination> Name of entity I should follow/attack.

Flags

  • 1 : Active

Inputs

  • Activate
Turn the APC rockets on
  • Deactivate
Turn the APC rockets off (go dormant)

Outputs

  • OnFireAtTarget
Fires when a valid target is found and the APC should shoot rockets