Logic game event: Difference between revisions
Jump to navigation
Jump to search
ThaiGrocer (talk | contribs) mNo edit summary |
(Reformat) |
||
Line 1: | Line 1: | ||
{{l4d2 point|logic_game_event}} This entity allows firing of game events. As of this time, there are no parameters available. See the [[Hammer_Entity_Report_Dialog|Entity Report]] available in [[Hammer]] for c6m2_bedlam and c6m3_port (part of The Passing campaign) for examples. | {{l4d2 point|logic_game_event}} This entity allows firing of game events. As of this time, there are no parameters available. See the [[Hammer_Entity_Report_Dialog|Entity Report]] available in [[Hammer]] for c6m2_bedlam and c6m3_port (part of The Passing campaign) for examples. | ||
{{todo|It may be possible that this entity is used for the in-game achievement system.}} | {{todo|It may be possible that this entity is used for the in-game achievement system.}} | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV|Game Event Name|string|Event name (from ModEvents.res) to fire. As of this time, there are no parameters available.}} | |||
{{KV Targetname}} | {{KV Targetname}} | ||
==Flags== | ==Flags== | ||
*1: userid field with activator | *1: userid field with activator | ||
==Inputs== | == Inputs == | ||
{{IO|FireEvent|Fire the event}} | |||
{{I Targetname}} | {{I Targetname}} | ||
==Outputs== | == Outputs == | ||
{{O Targetname}} | {{O Targetname}} | ||
Revision as of 07:37, 12 August 2011
Template:L4d2 point This entity allows firing of game events. As of this time, there are no parameters available. See the Entity Report available in Hammer for c6m2_bedlam and c6m3_port (part of The Passing campaign) for examples.
Todo: It may be possible that this entity is used for the in-game achievement system.
Keyvalues
- Game Event Name ([todo internal name (i)]) <string>
- Event name (from ModEvents.res) to fire. As of this time, there are no parameters available.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- 1: userid field with activator
Inputs
- FireEvent
- Fire the event