Env firesource: Difference between revisions

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{{base point|env_firesource}}
[[File:env_firesource.png|left|link=]]


== Entity description ==
{{base point|env_firesource}} It provides heat to all nearby [[env_fire]] entities. Cannot be extinguished.{{clr}}
[[File:{{PAGENAME}}.png|left]]An [[entity]] that provides heat to all nearby [[env_fire]] entities. Cannot be extinguished.{{clr}}


== Keyvalues ==
== Keyvalues ==

Revision as of 06:13, 24 July 2011

Env firesource.png

Template:Base point It provides heat to all nearby env_fire entities. Cannot be extinguished.

Keyvalues

Radius ([todo internal name (i)]) <float>
The radius around this entity in which to provide heat.
Intensity / Damage ([todo internal name (i)]) <float>
Amount of heat 'damage' to apply to env_fire entities within the radius.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Parentname:
Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.

Flags

  • 1 : Start On

Inputs

Enable
Enable fire source.
Disable
Disable fire source.


Parentname:
SetParent <stringRedirectInput/string>
Move with this entity. See Entity Hierarchy (parenting).
SetParentAttachment <stringRedirectInput/string>
Change this entity to attach to a specific attachment point on its parent. The entity will teleport so that the position of its root bone matches that of the attachment. Entities must be parented before being sent this input.
SetParentAttachmentMaintainOffset <stringRedirectInput/string>
As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
ClearParent
Removes this entity from the the movement hierarchy, leaving it free to move independently.

Outputs