Func tankairboatgun: Difference between revisions
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{{ | {{hl2 brush|func_tankairboatgun}} | ||
==Entity Description== | ==Entity Description== | ||
A [[brush entity]] that functions as an airboat gun turret. | A [[brush entity]] that functions as an airboat gun turret. | ||
==Availability== | ==Availability== | ||
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{{in code|class=class_c_func_tank_airboat_gun.html CFuncTankAirboatGun|file=func__tank_8cpp-source.html hl2_dll\func_tank.cpp}} | {{in code|class=class_c_func_tank_airboat_gun.html CFuncTankAirboatGun|file=func__tank_8cpp-source.html hl2_dll\func_tank.cpp}} | ||
==Keyvalues== | == Keyvalues == | ||
{{KV|Name of a prop_dynamic which is the airboat gun model|target_destination}} | |||
{{KV BaseTank}} | |||
==Flags== | == Flags == | ||
{{Fl BaseTank}} | |||
==Inputs== | == Inputs == | ||
{{I BaseTank}} | |||
==Outputs== | == Outputs == | ||
{{O BaseTank}} | |||
{{immobile npc}} | {{immobile npc}} | ||
Revision as of 01:02, 14 June 2011
Entity Description
A brush entity that functions as an airboat gun turret.
Availability
Template:In game Template:Game Template:In code
Keyvalues
- Name of a prop_dynamic which is the airboat gun model ([todo internal name (i)]) <targetname>
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Flags
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Inputs
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Outputs
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