Npc combine advisor roaming: Difference between revisions
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Bug:This entity was defined in the FGD but not implemented by the engine. [todo tested in ?]
Stoopdapoop (talk | contribs) (This thing can't spawn, there's no way to get a screenshot. Plus, there's already a screenshot of a regular old advisor) |
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{{portal2 point|npc_combine_advisor_roaming}} | {{portal2 point|npc_combine_advisor_roaming}} | ||
{{bug|This entity | {{bug|This entity was defined in the FGD but not implemented by the engine.}} | ||
Revision as of 02:19, 1 June 2011


Advisor, as seen in Episode Two
Entity Description
A Combine Advisor. It has multiple attacks that can be triggered by input or, possibly, AI. This particular entity appears in no released games, however, variants have appeared in the previous Half-Life games, such as npc_advisor, prop_dynamic, and generic_actor.
Note that, although this entity appears in the Portal 2 mapping tools, it will not spawn in the game. A theory is that this entity was left over from the Episode Three mapping tools, however, it has yet to be confirmed.