Npc combine advisor roaming: Difference between revisions

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(This thing can't spawn, there's no way to get a screenshot. Plus, there's already a screenshot of a regular old advisor)
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{{portal2 point|npc_combine_advisor_roaming}}
{{portal2 point|npc_combine_advisor_roaming}}
{{bug|This entity is defined in the FGD but not implemented by the engine.}}
{{bug|This entity was defined in the FGD but not implemented by the engine.}}





Revision as of 02:19, 1 June 2011

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Template:Portal2 point

Icon-Bug.pngBug:This entity was defined in the FGD but not implemented by the engine.  [todo tested in ?]


Advisor, as seen in Episode Two


Entity Description

A Combine Advisor. It has multiple attacks that can be triggered by input or, possibly, AI. This particular entity appears in no released games, however, variants have appeared in the previous Half-Life games, such as npc_advisor, prop_dynamic, and generic_actor.

Note that, although this entity appears in the Portal 2 mapping tools, it will not spawn in the game. A theory is that this entity was left over from the Episode Three mapping tools, however, it has yet to be confirmed.

See Also

npc_advisor

Advisor