Func instance: Difference between revisions
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Note:Instances will only compile correctly in Left 4 Dead 2 or later. If you would like to use instances in TF2 or HL2 you can work around this by saving your vmf as a clone, and collapsing the instances in that clone vmf.
Bug:Nested instances with relative file names don't work correctly in Alien Swarm, because they are handled differently in Hammer and VBSP. [todo tested in ?]
Note:Entity names that start with the
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TheLazyPanda (talk | contribs) ('@' operator for naming. (need confirmation for other game titles)) |
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; Fix Up Name <code><string></code> | ; Fix Up Name <code><string></code> | ||
: Essentially the name of the instance. All entities within it will have this string added to them based upon the fix up style. | : Essentially the name of the instance. All entities within it will have this string added to them based upon the fix up style. | ||
{{note|Entity names that start with the <code>@</code> symbol e.g. '''@exit_door''' will not be changed by the instance name fix up. {{todo|only confirmed for [[Portal 2]]}}}} | |||
; Entity Name Fix Up <code><choices></code> | ; Entity Name Fix Up <code><choices></code> | ||
: How to apply the fix up name. | : How to apply the fix up name. |
Revision as of 09:54, 23 May 2011
Template:Point ent It inserts an instance of another VMF file into the current one. You can translate and rotate the instance without breaking anything or creating an off-grid editing nightmare.
By default, instances are drawn with an orange tint.


Input through an instance
- Define a Fix Up Name.
- Define a value for the input or output you want to use (if there is one).
- Send an input to the targetname "fixupname-value", e.g. MyInstance-Start. Hammer's UI won't recognise the name, but don't worry.
KeyValues
- VMF Filename
<string>
- The VMF file to insert as an instance.
- Fix Up Name
<string>
- Essentially the name of the instance. All entities within it will have this string added to them based upon the fix up style.

@
symbol e.g. @exit_door will not be changed by the instance name fix up. Todo: only confirmed for Portal 2
- Entity Name Fix Up
<choices>
- How to apply the fix up name.
- Prefix (Default)
- Postfix
- None
- Replace
<string $variable> <string value>
- This is a replacement parameter. Any usage of
$variable
inside the instance will be replaced withvalue
. - Example: $color 255 0 0
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
See also
- func_instance_parms - Entity to control parameters within instances.
- func_instance_io_proxy - Entity that is used as a proxy for entity I/O within instances.
- L4D2 Level Design/VMF Instances - A tutorial on how to use this entity in Left 4 Dead 2.