NPC: Difference between revisions
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An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]]. | An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]]. |
Revision as of 22:42, 11 May 2011
Template:Otherlang2 An NPC is a Non-Player Character. This is an entity with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers in Half-Life 2 or hostages in CS:S.