Team control point round: Difference between revisions
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(Updated with data from tf-abs.fgd) |
m (Added missing stuff) |
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{{KV Targetname}} | {{KV Targetname}} | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
{{KV|Print Name|string|LOCALIZED name to print on the RoundInfo panel}} | |||
{{KV|Priority|integer|The priority value for this round (must be >{{=}} 0). Higher priority rounds will be picked first. If multiple rounds have the same priority value, a random selection will be used.}} | {{KV|Priority|integer|The priority value for this round (must be >{{=}} 0). Higher priority rounds will be picked first. If multiple rounds have the same priority value, a random selection will be used.}} | ||
{{KV|Control points in this round|string|Names of the control points included in this round (space delimited). Control points may belong to more than one control point round. The names of the control points (and the rounds) should all be unique.}} | |||
{{KV|Restrict team from winning|choices|Prevent this team from winning by capping all the points}} | {{KV|Restrict team from winning|choices|Prevent this team from winning by capping all the points}} | ||
:* 0 : Neither | :* 0 : Neither |
Revision as of 01:10, 10 May 2011
team_control_point_round
is a point entity available in Team Fortress 2.
Entity description
Control Point Round (you may have as many of these in the map as you would like).
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Priority ([todo internal name (i)]) <integer>
- The priority value for this round (must be >= 0). Higher priority rounds will be picked first. If multiple rounds have the same priority value, a random selection will be used.
- Control points in this round ([todo internal name (i)]) <string>
- Names of the control points included in this round (space delimited). Control points may belong to more than one control point round. The names of the control points (and the rounds) should all be unique.
- Restrict team from winning ([todo internal name (i)]) <choices>
- Prevent this team from winning by capping all the points
- 0 : Neither
- 1 : Both
- 2 : Red
- 3 : Blue
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnStart
- Sent when this round is selected to be played.
- OnEnd
- Sent when this round is finished.
- OnWonByTeam1
- Sent when RED wins this round.
- OnWonByTeam2
- Sent when BLUE wins this round.