Games Supported By The Source SDK: Difference between revisions
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Note:Half-Life: Source requires you to manually add a new entry to gameconfig.txt.
Note:Half-Life and other GoldSrc games can utilize some features of the Hammer world editor, though this is unsupported.
Note:Sin Episodes can be added to the SDK Launcher, however the Hammer versions are independent.
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{{Note|[[Half-Life]] and other GoldSrc games can utilize some features of the [[Hammer]] world editor, though this is unsupported.}} | {{Note|[[Half-Life]] and other GoldSrc games can utilize some features of the [[Hammer]] world editor, though this is unsupported.}} | ||
* [[Sin Episodes]]. Instead, please see [http://www.ritualediting.com/wiki/?title=SiN_Episodes SiN Episodes on the Ritual Editing Community] (Dead Link) | * [[Sin Episodes]]. Instead, please see [http://www.ritualediting.com/wiki/?title=SiN_Episodes SiN Episodes on the Ritual Editing Community] '''(Dead Link)''' | ||
{{Note|Sin Episodes can be added to the SDK Launcher, however the Hammer versions are independent.}} | {{Note|Sin Episodes can be added to the SDK Launcher, however the Hammer versions are independent.}} | ||
[[Category:Source SDK FAQ]] | [[Category:Source SDK FAQ]] |
Revision as of 03:30, 7 May 2011

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Directly supported games
The Source SDK supports editing for the following games directly:
- Half-Life 2
- Half-Life 2: Deathmatch
- Half-Life 2: Episode One
- Half-Life 2: Episode Two
- Counter-Strike: Source
- Day of Defeat: Source
- Team Fortress 2
- Portal
- Half-Life: Source

User-supported
- The Ship
- Any mods developed using the Source Engine.
Unsupported games
The Source SDK does not support editing for the following games:
- Half-Life and other games using its engine (e.g. Counter-Strike).

- Sin Episodes. Instead, please see SiN Episodes on the Ritual Editing Community (Dead Link)
