Prop under button: Difference between revisions

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(Created page with '{{portal2 point|prop_under_button}} {{screenshot}} ==Entity description== Underground Button ==Keyvalues== {{KV Targetname}} {{KV Angles}} {{KV|Delay|integer|Delay before the …')
 
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{{KV Targetname}}
{{KV Targetname}}
{{KV Angles}}
{{KV Angles}}
{{KV PropDynamicBase}}
{{KV|Delay|integer|Delay before the button fires Outputs after being pressed, in seconds.}}
{{KV|Delay|integer|Delay before the button fires Outputs after being pressed, in seconds.}}
==Flags==
{{Fl PropDynamicBase}}


==Inputs==
==Inputs==
{{I Targetname}}
{{I Targetname}}
{{I Angles}}
{{I Angles}}
{{I PropDynamicBase}}
{{IO|PressIn|Presses the button}}
{{IO|PressIn|Presses the button}}
{{IO|PressOut|Unpresses the button}}
{{IO|PressOut|Unpresses the button}}
Line 19: Line 24:
==Outputs==
==Outputs==
{{O Targetname}}
{{O Targetname}}
{{O PropDynamicBase}}
{{IO|OnPressed|Fired when the button is pressed.}}
{{IO|OnPressed|Fired when the button is pressed.}}
{{IO|OnUnpressed|Fires when unpressed.}}
{{IO|OnUnpressed|Fires when unpressed.}}

Revision as of 01:16, 5 May 2011

Template:Portal2 point

Nuvola apps ksnapshot.png
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Entity description

Underground Button

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Template:KV PropDynamicBase

Delay ([todo internal name (i)]) <integer>
Delay before the button fires Outputs after being pressed, in seconds.

Flags

Template:Fl PropDynamicBase

Inputs

Template:I Angles Template:I PropDynamicBase

PressIn
Presses the button
PressOut
Unpresses the button

Outputs

Template:O PropDynamicBase

OnPressed
Fired when the button is pressed.
OnUnpressed
Fires when unpressed.