Player weaponstrip: Difference between revisions
		
		
		
		
		
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Note:Unless modified, Strip and StripWeaponAndSuit only work if in a single-player game, or where the player fills the role of !Activator.  That being said, for multiplayer utilization, consider using a trigger_once or trigger_multiple to activate these inputs.
		
	
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== Entity description ==  | == Entity description ==  | ||
Strips the player of weapons  | Strips the player of his/her weapons and/or suit. This entity does NOT function properly in Portal. Use trigger_weaponstrip instead.  | ||
== Keyvalues ==  | == Keyvalues ==  | ||
Revision as of 05:41, 1 May 2011
Entity description
Strips the player of his/her weapons and/or suit. This entity does NOT function properly in Portal. Use trigger_weaponstrip instead.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Inputs
- Strip
 
- Strip player's weapons
 
- StripWeaponsAndSuit
 
- Strip player's weapons and his suit