Player weaponstrip: Difference between revisions
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Note:Unless modified, Strip and StripWeaponAndSuit only work if in a single-player game, or where the player fills the role of !Activator. That being said, for multiplayer utilization, consider using a trigger_once or trigger_multiple to activate these inputs.
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== Entity description == | == Entity description == | ||
Strips the player of weapons | Strips the player of his/her weapons and/or suit. This entity does NOT function properly in Portal. Use trigger_weaponstrip instead. | ||
== Keyvalues == | == Keyvalues == |
Revision as of 06:41, 1 May 2011
Entity description
Strips the player of his/her weapons and/or suit. This entity does NOT function properly in Portal. Use trigger_weaponstrip instead.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Strip
- Strip player's weapons
- StripWeaponsAndSuit
- Strip player's weapons and his suit
