Dod bomb dispenser: Difference between revisions
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* [[List of DoD:S entities]] | * [[List of DoD:S entities]] | ||
Revision as of 10:14, 24 April 2011
Entity Description
This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
- dispense_team
- <choices> The team that will be placing a bomb at this point
Value Description 1 Both 2 Allies 3 Axis
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enableinput).
Inputs
- EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnTntPickup
- Sent when a player pick up TNT
Note:May not work