Logic relay: Difference between revisions
Jump to navigation
Jump to search
m (Not required when using {{base point}}) |
TomEdwards (talk | contribs) (...) |
||
Line 3: | Line 3: | ||
{{base point|logic_relay}} It is a message forwarder. It can be used to fire many [[output]]s at once from just one input, or, by being disabled, to break an I/O chain. | {{base point|logic_relay}} It is a message forwarder. It can be used to fire many [[output]]s at once from just one input, or, by being disabled, to break an I/O chain. | ||
This entity is crucial to use when using more than 5 outputs/inputs, otherwise the game will get the delays wrong/not out/input all of them. | <!-- needs confirmation, this has always been possible in the past | This entity is crucial to use when using more than 5 outputs/inputs, otherwise the game will get the delays wrong/not out/input all of them. --> | ||
{{clr}} | {{clr}} | ||
== Keyvalues == | == Keyvalues == |
Revision as of 11:14, 20 March 2011
Template:Base point It is a message forwarder. It can be used to fire many outputs at once from just one input, or, by being disabled, to break an I/O chain.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- Only trigger once
- Allow fast retrigger (There is otherwise a 0.1 second delay between triggering)
Inputs
Trigger
- Fire
OnTrigger
, if the relay is enabled. Toggle
- Toggle between enabled and disabled.
CancelPending
- Cancels any events fired by this relay that are currently pending in the I/O event queue.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
OnTrigger
- Fired when the relay receives the
Trigger
input. OnSpawn
- Fired when the relay is spawned. If the relay is set to only trigger once, it will delete itself after firing this output.