Talk:Logic relay

From Valve Developer Community
Jump to: navigation, search

What constitutes "fast retriggering" in this context? —Yar Kramer 00:03, 4 Jan 2009 (PST)

I think there's a time limit before an entity can normally be re-triggered. 100ms or something. --TomEdwards 04:17, 4 Jan 2009 (PST)
Fast retriggering is like the multithreaded flag for multi_managers, it allows it to retrigger itself and be retriggered instantly after being triggered, but i think it's a little more expensive in that it creates a duplicate. Solokiller 04:28, 4 Jan 2009 (PST)