Item battery: Difference between revisions
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Placement Tip:Place this entity at least one unit above its resting surface to prevent its position from being disturbed in-game.
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This item charges up the [[item_suit|HEV suit]] 15 energy points (regardless of the difficulty setting). | This item charges up the [[item_suit|HEV suit]] 15 energy points (regardless of the difficulty setting). | ||
Place this entity at least one unit above its resting surface to prevent its position from being disturbed in-game. | {{Placement Tip|Place this [[entity]] at least one unit above its resting surface to prevent its position from being disturbed in-game.}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 08:06, 19 December 2010
Entity Description
This item charges up the HEV suit 15 energy points (regardless of the difficulty setting).

Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.