HDR: Difference between revisions

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m (Cool mod, but emphatically *not* HDR. Replaced with a true HDR demo...)
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[[HDR]] stands for '''H'''igh '''D'''ynamic '''R'''ange. Instead of using 8 bit values per [[RGB|channel]], HDR uses 16 or even 32 bit values, to allow for a much greater range of colours.
[[HDR]] stands for '''H'''igh '''D'''ynamic '''R'''ange. Instead of using 8 bit values per [[RGB|channel]], HDR uses 16 or even 32 bit values, to allow for a much greater range of colours.


The games [[Half-Life 2: Lost Coast]] and [[Day of Defeat: Source]] will introduce HDR into [[Source Engine|Source]].
The games [[Half-Life 2: Lost Coast]] and [[Day of Defeat: Source]] introduce HDR into [[Source Engine|Source]].


==See Also==
==See Also==

Revision as of 03:52, 30 October 2005

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HDR stands for High Dynamic Range. Instead of using 8 bit values per channel, HDR uses 16 or even 32 bit values, to allow for a much greater range of colours.

The games Half-Life 2: Lost Coast and Day of Defeat: Source introduce HDR into Source.

See Also