Func liquidportal: Difference between revisions

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{{wrongtitle|title=func_liquidportal}}
{{wrongtitle|title=func_liquidportal}}
 
{{bug|This entity is incomplete and does not function.}}
== Entity description ==
== Entity description ==
Marks the space filled with portal liquid and teleport entities when done.
Marks the space filled with portal liquid and teleport entities when done.

Revision as of 12:24, 7 November 2010

Template:Wrongtitle

Icon-Bug.pngBug:This entity is incomplete and does not function.  [todo tested in ?]

Entity description

Marks the space filled with portal liquid and teleport entities when done.

Availability

This brush-based entity is exclusive to Portal.

Keyvalues

  • Origin:
Origin (X Y Z) (origin) <origin>
The position of this entity's center in the world. Rotating entities typically rotate around their origin.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • Linked liquid portal
<string>
  • Fill Time (sec)
<float> How long the volume takes to fill in seconds.

Inputs

  • SetLinkedLiquidPortal
The liquid portal this should link to. Will update linked portal to point back.
  • SetFillTime
How long the area takes to fill.
  • StartFilling
Start filling NOW. Entities teleport when finished.
  • AddActivatorToTeleportList
Add the activator entity to the list of entities to teleport when filling is finished.
  • RemoveActivatorFromTeleportList
Remove the activator entity from the list of entities to teleport when filling is finished.

Outputs