Creating a Portal Radio: Difference between revisions
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== Introduction == | == Introduction == | ||
{{portal}} This tutorial will show you how to create the Portal radios that usually play the '''Still Alive''' song. | {{portal}} This tutorial will show you how to create the Portal radios that usually play the fast instrumental version of the '''Still Alive''' song. | ||
== Construction == | == Construction == | ||
# Create a | # Create a '''[[prop_physics_override]]''' entity and set its ''World Model'' [[keyvalue]] to <code>radio_reference.mdl</code>. Place it where you want in your map. | ||
# Name the radio radio_1. | # ''Name'' the radio <code>radio_1</code>. | ||
# Create an | # Create an '''[[ambient_generic]]''' entity and place it near the radio. Name it <code>radio_sound_1</code>. | ||
# Make the radio_sound_1's | # Make the radio_sound_1's ''Sound Name'' <code>Portal.room1_Radio</code>. Make its ''Source Entity Name'' <code>radio_1</code>. | ||
# Make sure none of radio_sound_1's flags are checked. | # Make sure none of radio_sound_1's flags are checked. | ||
The radio is now complete! | The radio is now complete! | ||
[[Category:Level Design Tutorials]] | [[Category:Level Design Tutorials]] | ||
[[Category:Portal]] | [[Category:Portal]] |
Revision as of 18:27, 29 September 2010
Introduction
This tutorial will show you how to create the Portal radios that usually play the fast instrumental version of the Still Alive song.
Construction
- Create a prop_physics_override entity and set its World Model keyvalue to
radio_reference.mdl
. Place it where you want in your map. - Name the radio
radio_1
. - Create an ambient_generic entity and place it near the radio. Name it
radio_sound_1
. - Make the radio_sound_1's Sound Name
Portal.room1_Radio
. Make its Source Entity Nameradio_1
. - Make sure none of radio_sound_1's flags are checked.
The radio is now complete!