Creating a Portal Radio: Difference between revisions
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(Created page with '== Introduction == This tutorial will show you how to create the Portal radios that usually play the '''Still Alive''' song. == Construction == # Create a <code>[[prop_physics_…') |
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== Introduction == | == Introduction == | ||
This tutorial will show you how to create the Portal radios that usually play the '''Still Alive''' song. | {{portal}} This tutorial will show you how to create the Portal radios that usually play the '''Still Alive''' song. | ||
== Construction == | == Construction == |
Revision as of 17:48, 29 September 2010
Introduction
This tutorial will show you how to create the Portal radios that usually play the Still Alive song.
Construction
- Create a
prop_physics_override
entity and set its World Model toradio_reference.mdl
. Place it where you want in your map. - Name the radio radio_1.
- Create an
ambient_generic
entity and place it near the radio. Name it radio_sound_1. - Make the radio_sound_1's Sound Name
Portal.room1_Radio
. Make its Source Entity Name radio_1. - Make sure none of radio_sound_1's flags are checked.
The radio is now complete!
Theory
The radio should be playing the Still Alive music which should fade out and in depending on your distance from it.