Getting Started: Difference between revisions

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# Go to Steam's '''Library''' tab, then the '''Tools''' tab and launch the '''Source SDK'''.
# Go to Steam's '''Library''' tab, then the '''Tools''' tab and launch the '''Source SDK'''.
# Select the engine version and game you want to use for your map.   
# Select the engine version and game you want to use for your map.   
# Launch '''Hammer''', the level editor for Source:<br />[[File:Game config set.png|400px|Launching Hammer for [[Half-Life 2: Deathmatch]]]]
# Launch '''Hammer''', the level editor for Source:<br />[[File:Game config set.png|700px|Launching Hammer for [[Half-Life 2: Deathmatch]]]]
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.jpg|link=]]
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.jpg|link=]]
# An empty map will appear.<br />[[File:Hammer emptyworkspace.jpg|300px]]
# An empty map will appear.<br />[[File:Hammer emptyworkspace.jpg|300px]]

Revision as of 13:29, 7 June 2010

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  1. Go to Steam's Library tab, then the Tools tab and launch the Source SDK.
  2. Select the engine version and game you want to use for your map.
  3. Launch Hammer, the level editor for Source:
    Launching Hammer for Half-Life 2: Deathmatch
  4. From the File menu, select New:
    Hammer newwindow.jpg
  5. An empty map will appear.
    Hammer emptyworkspace.jpg

← [[::Category:Level Design|:Category:Level Design]]