User:BitMage: Difference between revisions

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(added email)
m (mentioned I understand L4D(2), not that onayone reads this page...)
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Hey [[Image:Test.gif]], I began editing in the [[Source_SDK|Source SDK]], but since have learned to work with [[Hammer]] in both of HL's engines.
Hey [[Image:Test.gif]], I began editing in the [[Source_SDK|Source SDK]], but since have learned to work with [[Hammer]] in both of HL's engines.
I've learned a lot about the workings of [[Steam]], HL(2), and the SDKs.
I've learned a lot about the workings of [[Steam]], HL(2), and the SDKs.
Oh, and now L4D(2) as well :)


I hope my experience can help the editing community.<br>
I hope my experience can help the editing community.<br>
--[[User:BitMage|Bit Mage]] 20:22, 20 June 2009 (UTC)
--[[User:BitMage|Bit Mage]] 07:09, 28 May 2010 (UTC)
<br><br>I can be reached at DuctTape364[AT]Yahoo[DOT]com
<br><br>I can be reached at DuctTape364[AT]Yahoo[DOT]com



Revision as of 00:09, 28 May 2010

Bit Mage
Veteran Mapper

Hey Test.gif, I began editing in the Source SDK, but since have learned to work with Hammer in both of HL's engines. I've learned a lot about the workings of Steam, HL(2), and the SDKs. Oh, and now L4D(2) as well :)

I hope my experience can help the editing community.
--Bit Mage 07:09, 28 May 2010 (UTC)

I can be reached at DuctTape364[AT]Yahoo[DOT]com


Here's Me (And a little CS:Condition Zero inside joke)

A sleeping HEV plate with the text "You are NOT supposed to be here!"

All of my maps have an HEV plate somewhere... :)