VMEX: Difference between revisions
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A modified version of vmex was created for decompiling [[Left 4 Dead]] maps by [[User:TerabyteDragon|TerabyteDragon]] with permission by the original author. This modification resolves an issue with static props (specifically how large the entries are in the BSP file). This version can be downloaded from the link below. Note: This version of vmex is NOT guaranteed to work with maps from any other game. | A modified version of vmex was created for decompiling [[Left 4 Dead]] maps by [[User:TerabyteDragon|TerabyteDragon]] with permission by the original author. This modification resolves an issue with static props (specifically how large the entries are in the BSP file). This version can be downloaded from the link below. Note: This version of vmex is NOT guaranteed to work with maps from any other game. | ||
There are currently no plans to make a version compatible with [[Left 4 Dead 2]]. | There are currently no plans to make a version compatible with [[Left 4 Dead 2]]. | ||
=== Left 4 Dead 2 === | |||
A pre-processor to modify L4D2 BSPs to be decompilable by VMEX written by [[User:Omnicoder|Omnicoder]] can be downloaded below. | |||
== See also == | == See also == | ||
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* [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version. | * [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version. | ||
* [http://sites.google.com/site/terabytedragon/vmex098g-l4d.zip VMEX 0.98g for Left 4 Dead] | * [http://sites.google.com/site/terabytedragon/vmex098g-l4d.zip VMEX 0.98g for Left 4 Dead] | ||
* [http://http://dl.dropbox.com/u/1142309/HLtools/L4BSP2/L4BSP2.rar Pre-processor for Left 4 Dead 2] | |||
* [[Decompiling Maps]] | * [[Decompiling Maps]] | ||
Revision as of 14:58, 11 March 2010
Valve Map Extractor (VMEX) is a decompiler for Source engine maps. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Since version 0.98g it supports all of Valve's games up to Left 4 Dead.
The Ship
To decompile maps for The Ship, download the modified version: VMEX (v0.98e) here.
Left 4 Dead
A modified version of vmex was created for decompiling Left 4 Dead maps by TerabyteDragon with permission by the original author. This modification resolves an issue with static props (specifically how large the entries are in the BSP file). This version can be downloaded from the link below. Note: This version of vmex is NOT guaranteed to work with maps from any other game. There are currently no plans to make a version compatible with Left 4 Dead 2.
Left 4 Dead 2
A pre-processor to modify L4D2 BSPs to be decompilable by VMEX written by Omnicoder can be downloaded below.
See also
- VMEX - the official website.
- VMEX 0.98g - download mirror for the latest version.
- VMEX 0.98g for Left 4 Dead
- Pre-processor for Left 4 Dead 2
- Decompiling Maps