Portal:Env Fire fix: Difference between revisions

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(added Env_fire fix page for portal. added cleanup tag for those who believe it is of low quality (which I'm sure may happen). this page addresses the problem, gives history, and a fix)
 
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The [[Env_fire]] entity is broken in portal.
The [[Env_fire]] entity is broken in portal. There's actually a fixable reason as to why this is.
 
There's actually a half good reason for this.


In the Source engine, the Env_fire entity looks for the particle "fire_01.pcf" to use.
In the Source engine, the Env_fire entity looks for the particle "fire_01.pcf" to use.

Revision as of 03:54, 28 December 2009

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The Env_fire entity is broken in portal. There's actually a fixable reason as to why this is.

In the Source engine, the Env_fire entity looks for the particle "fire_01.pcf" to use. This contains all the necessary particles, like smoke, large/medium/small fires, etc. In Half Life 2, this works fine.

However, in Portal, the fire pit particles seen at the end of the test chambers are also named "fire_01.pcf". This creates some conflicts, as the Env_fire can't find the correct particles within the Portal fire pit particle system. This is further complicated by the absence of any Env_fires in the original Portal. had any been placed during development, this problem would have been dealt with far before Portal was released.

Env_fire Fix

Env_fire fix by WinstonSmith