User:Zevensoft: Difference between revisions

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===[http://zevensoft.hn.org/croot/ Half-Life Rally Content Delivery System]===
===[http://zevensoft.hn.org/croot/ Half-Life Rally Content Delivery System]===


The HLR Content System enables users to not only update their base installation with the latest files, but also allows the user to choose optional upgrade "packs" to install, for example extra maps, models, or even gameplay modifications.
The HLR Content System enables users to not only update their base installation with the latest files, but also allows the user to choose optional upgrade [http://zevensoft.hn.org/screen1.png packs] to install, for example extra [http://zevensoft.hn.org/screen2.png maps], models, or even gameplay modifications.


==Links==
==Links==

Revision as of 09:49, 6 October 2005

I'm an experienced mapper with the Half-Life engine, worked on mods such as UP and NNC, and I am currently working on a HL2 recreation of hogwarts.

Wiki Contributions

Latest Work

http://img382.imageshack.us/img382/479/dmc2psxcolosseum00101ew.jpg

dmc2_psx_colosseum

Mod Experience

  • Half-Life Uncrossable Parallel - Head Mapper, Technical Mapping Expert
  • Half-Life Naruto Ninja Chronicles - Mapper
  • Half-Life Half-Life Rally - Beta Tester
  • Half-Life Bloodhound: A Detective Story - Art Director, Head Mapper
  • Half-Life 2 The Magical World of Harry Potter - Project Lead, Mapping Director

Maps

Deathmatch Classic

Half-Life Rally

Naruto Ninja Chronicles

Uncrossable Parallel

Tools

Zevensoft Terrain Generator

ZTG is a terrain generation program, which takes a basic black and white bitmap, and turns it into a MAP file, ready for editing in the Half-Life editing program, Valve Hammer. The first version of ZTG was fairly buggy, and was written in my first year of programming. ZTG 1.5 was the breakthrough version of ZTG. With it, I added a 3D, shaded, preview of the terrain being edited. This was also the first time ZTG had ever been used in an official map, being used to create the terrorist spawn in the map de_chateau by MacMan. Version 1.5 also added many user-friendly features, such as a built-in editor, and terrain processing functions. In development now, ZTG 3 will be the next big thing in terrain generation. Supporting a whole new interface, scripting support, and hardware acceleration, ZTG3 will provide all of your terrain generating and editing needs.

Download ZTG 1.9.1

Half-Life Rally Track Creator

The HLR Track Creator takes a basic overhead plan view of a track (created using the mouse) and can apply smoothing, and then export that track to .MAP format.

Half-Life Rally Content Delivery System

The HLR Content System enables users to not only update their base installation with the latest files, but also allows the user to choose optional upgrade packs to install, for example extra maps, models, or even gameplay modifications.

Links