Collaborate: Difference between revisions
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Warning:The mod is currently on hold. If you are interested in the source code, please contact me.
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{{warning|The mod is currently on hold. If you are interested in the source code, please [[User:dutchmega|contact me]].}} | {{warning|The mod is currently on hold. If you are interested in the source code, please [[User:dutchmega|contact me]].}} | ||
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*[http://dutchmega.nl dutchmega.nl] - the author's website. | *[http://dutchmega.nl dutchmega.nl] - the author's website. | ||
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Revision as of 10:54, 3 June 2009
This mod for Source is no longer being developed.

Collaborate is an upcoming Half-Life 2 MP teamplay modification with NPCs. There are 2 teams, Team Combine and Team Humans, with players divided in squads. Every squad leader is able to spawn & control NPCs, ammo crates, traps and more. Both teams will need to complete objectives to win the game. Work together, side by side, with NPCs & players to complete your objectives before your opponents do.
Are the Humans fighting to infiltrate a Combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents.
Features
- Gameplay oriented on objectives & teamplay
- Players form squads, up to 4 players per squad
- Squad leaders can spawn NPCs & equipment and give them orders
- Dynamic spawnpoints-system (squad leaders function as a spawnpoint)
- Wait-system that allows players to wait with starting the game
- Team-bound NPCs & equipment
- High quality maps
- Improved network- & lag compensation-code
- Full spectators-support
- Points-system based on damage and teamplay
- Drop weapons/ammo/armor and get points for it
- New NPCs
- Enhanced AI
Planned for future versions
- Multi-passenger vehicles
- Per game statistics
Media
External links
- dutchmega.nl - the author's website.
ModDB page