VMEX: Difference between revisions
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=== Left 4 Dead === | === Left 4 Dead === | ||
A hacked version of vmex was created for decompiling [[Left 4 Dead]] maps by [[TerabyteDragon]]. This hack resolves an issue with static props (specifically how large the entries are the BSP file). | A hacked version of vmex was created for decompiling [[Left 4 Dead]] maps by [[TerabyteDragon]]. This hack resolves an issue with static props (specifically how large the entries are the BSP file). Download available [http://jupiter.clarion.edu/~s_awroxby/vmex.jar VMEX 0.98g with L4D here]. | ||
== See also == | == See also == | ||
* [http://www.geocities.com/cofrdrbob/vmex.html VMEX] - the official website. | * [http://www.geocities.com/cofrdrbob/vmex.html VMEX] - the official website. | ||
* [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version. | * [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version. | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 22:09, 1 May 2009
Valve Map Extractor (VMEX) is a decompiler for Source engine maps. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Since version 0.98g it supports all of Valve's games.
The Ship
To decompile maps for The Ship, download the modified version: VMEX (v0.98e) here.
Left 4 Dead
A hacked version of vmex was created for decompiling Left 4 Dead maps by TerabyteDragon. This hack resolves an issue with static props (specifically how large the entries are the BSP file). Download available VMEX 0.98g with L4D here.
See also
- VMEX - the official website.
- VMEX 0.98g - download mirror for the latest version.