Func liquidportal: Difference between revisions
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m (Robot: fixing template case.) |
m (Added 'R' to 'Remove' in last output) |
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: Add the activator entity to the list of entities to teleport when filling is finished. | : Add the activator entity to the list of entities to teleport when filling is finished. | ||
* '''RemoveActivatorFromTeleportList''' | * '''RemoveActivatorFromTeleportList''' | ||
: | : Remove the activator entity from the list of entities to teleport when filling is finished. | ||
== Outputs == | == Outputs == |
Revision as of 23:18, 23 January 2009
Entity description
Marks the space filled with portal liquid and teleport entities when done.
Availability
This brush-based entity is exclusive to Portal.
Keyvalues
- Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Linked liquid portal
- <string>
- Fill Time (sec)
- <float> How long the volume takes to fill in seconds.
Inputs
- SetLinkedLiquidPortal
- The liquid portal this should link to. Will update linked portal to point back.
- SetFillTime
- How long the area takes to fill.
- StartFilling
- Start filling NOW. Entities teleport when finished.
- AddActivatorToTeleportList
- Add the activator entity to the list of entities to teleport when filling is finished.
- RemoveActivatorFromTeleportList
- Remove the activator entity from the list of entities to teleport when filling is finished.