Func door: Difference between revisions

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(→‎Entity Description: direct people to other door types)
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For a door that pivots or rotates, use [[prop_door_rotating]] or [[func_door_rotating]] instead.
For a door that pivots or rotates, use [[prop_door_rotating]] or [[func_door_rotating]] instead.
For having a prop based sliding door, make a [[prop_dynamic]] from the desired model and make its parent a little nodrawed box with a big negative lip.


==Keyvalues==
==Keyvalues==

Revision as of 14:28, 22 September 2005

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Entity Description

A brush entity that will move like a sliding door.

For a door that pivots or rotates, use prop_door_rotating or func_door_rotating instead.

For having a prop based sliding door, make a prop_dynamic from the desired model and make its parent a little nodrawed box with a big negative lip.

Keyvalues

<angle> The direction the door will move, when it opens.
  • filtername
<filterclass> Filter to use to determine entities that block the door. ( Half-Life: Source port only )

Flags

Inputs

Outputs

See Also