Info lighting: Difference between revisions

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m (→‎Entity description: added note about prop_dynamic)
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== Inputs ==
== Inputs ==
*{{i targetname}}
*{{I Targetname}}


== Outputs ==
== Outputs ==
*{{o targetname}}
*{{o targetname}}

Revision as of 19:37, 19 January 2009

Template:Wrongtitle Template:Base point

Entity description

Info lighting.png

An entity that can be used to change the lighting origin of a prop_static or a vehicle prop. Set the prop's lightingorigin keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc). For a prop_dynamic, use info_target.

Template:Intent

Availability

Template:In game Template:Game-base

Keyvalues

Inputs

Outputs