Info survivor rescue: Difference between revisions
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Note:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.
(→Keywords: changed name to Keyvalues, added model and requeeyepos) |
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Line 8: | Line 8: | ||
* {{kv_origin}} | * {{kv_origin}} | ||
*'''rescueEyePos''' <[[QAngle|angle]]> | *'''rescueEyePos''' <[[QAngle|angle]]> | ||
: The position of the survivor before being rescued? | <!-- : The position of the survivor before being rescued? --> | ||
*'''model''' [[Category:Worldmodel Entities]] | <!-- Baliame: You cannot describe a position with pitch, yaw and roll --> | ||
: <studio> World Model? Probably only used in [[hammer]], since [[Valve]]'s maps use the [[info_player_start]] model. | <!-- *'''model''' [[Category:Worldmodel Entities]] | ||
: <studio> World Model? Probably only used in [[hammer]], since [[Valve]]'s maps use the [[info_player_start]] model. --> | |||
<!-- Baliame: Used by Hammer only. Cannot modify. --> | |||
== Outputs == | == Outputs == |
Revision as of 06:48, 19 November 2008

Entity description
The location of a rescuable survivor in Left 4 Dead.
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- Template:Kv origin
- rescueEyePos <angle>
Outputs
- OnIgnite
- OnKilled
Inputs
- Rescue
- Input to Rescue a character.