User:Brandished/Tables: Difference between revisions
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{| cellpadding="2" cellspacing="1" | {| cellpadding="2" cellspacing="1" | ||
|- align=left | |- align=left | ||
! | ! | ||
! My Output > | ! My Output > | ||
! Target Entity | ! Target Entity | ||
Line 89: | Line 89: | ||
| CapZoneBlue2 | | CapZoneBlue2 | ||
| Disable | | Disable | ||
| | | | ||
| 0.00 | | 0.00 | ||
| No | | No | ||
Line 99: | Line 99: | ||
{| border=1 cellpadding="2" cellspacing="1" | {| border=1 cellpadding="2" cellspacing="1" | ||
|- align=left | |- align=left | ||
! | ! | ||
! My Output > | ! My Output > | ||
! Target Entity | ! Target Entity | ||
Line 119: | Line 119: | ||
| CapZoneBlue2 | | CapZoneBlue2 | ||
| Disable | | Disable | ||
| | | | ||
| 0.00 | | 0.00 | ||
| No | | No | ||
Line 127: | Line 127: | ||
{| border=1 cellpadding="2" cellspacing="1" | {| border=1 cellpadding="2" cellspacing="1" | ||
|- align=left | |- align=left | ||
! | !   | ||
! My Output > | ! My Output > | ||
! Target Entity | ! Target Entity | ||
Line 147: | Line 147: | ||
| CapZoneBlue2 | | CapZoneBlue2 | ||
| Disable | | Disable | ||
| | |   | ||
| 0.00 | | 0.00 | ||
| No | | No | ||
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{| border=1 cellpadding="2" cellspacing="1" | {| border=1 cellpadding="2" cellspacing="1" | ||
|- align=left | |- align=left | ||
! | !   | ||
! My Output > !! Target Entity !! Target Input !! Parameter !! Delay !! Only Once | ! My Output > !! Target Entity !! Target Input !! Parameter !! Delay !! Only Once | ||
|- align=left | |- align=left | ||
| [[Image:Io11.png]] || OnCapture || Math_Blue || Add || 1 || 0.00 || No | | [[Image:Io11.png]] || OnCapture || Math_Blue || Add || 1 || 0.00 || No | ||
|- | |- | ||
| [[Image:Io11.png]] || OnCapture || CapZoneBlue2 || Disable || | | [[Image:Io11.png]] || OnCapture || CapZoneBlue2 || Disable ||   || 0.00 || No | ||
|} | |} | ||
</nowiki></pre> | </nowiki></pre> | ||
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:[[Image:Boxunchk.png]] Only clients *not* in vehicles | :[[Image:Boxunchk.png]] Only clients *not* in vehicles | ||
:[[Image:Boxunchk.png]] Physics debris | :[[Image:Boxunchk.png]] Physics debris | ||
:[[Image:Boxunchk.png]] Only NPCs in vehicles (respects player ally flag) | :[[Image:Boxunchk.png]] Only NPCs in vehicles (respects player ally flag) &nbsp; | ||
|} | |} | ||
</nowiki></pre> | </nowiki></pre> |
Revision as of 08:35, 16 November 2008
Class Info Tab Table Layout Test
Reference Image
Sample Class Info Table 1
Property Name | Value |
---|---|
Name | math_kaboom |
Start Disabled | No |
Initial Value | 0 |
Minimum Legal Value | 0 |
Maximum Legal Value | 2 |
{| border=1 cellpadding="2" cellspacing="1" |- align=left ! Property Name || Value |- |style="background:#C7C9FB; color:black" | Name |style="background:#C7C9FB; color:black" | math_kaboom |- | Start Disabled || No |- | Initial Value || 0 |- | Minimum Legal Value || 0 |- | Maximum Legal Value || 2 |}
Output Tab Table Layout Test
Reference Image
Image:Io11.png | ![]() |
Image:Io12.png | ![]() |
Image:Io21.png | ![]() |
Image:Io22.png | ![]() |
Sample Outputs Table 1
Without border:
My Output > | Target Entity | Target Input | Parameter | Delay | Only Once | |
---|---|---|---|---|---|---|
![]() |
OnCapture | Math_Blue | Add | 1 | 0.00 | No |
![]() |
OnCapture | CapZoneBlue2 | Disable | 0.00 | No |
With border:
My Output > | Target Entity | Target Input | Parameter | Delay | Only Once | |
---|---|---|---|---|---|---|
![]() |
OnCapture | Math_Blue | Add | 1 | 0.00 | No |
![]() |
OnCapture | CapZoneBlue2 | Disable | 0.00 | No |
{| border=1 cellpadding="2" cellspacing="1" |- align=left ! ! My Output > ! Target Entity ! Target Input ! Parameter ! Delay ! Only Once |- | [[Image:Io11.png]] | OnCapture | Math_Blue | Add | 1 | 0.00 | No |- | [[Image:Io11.png]] | OnCapture | CapZoneBlue2 | Disable | | 0.00 | No |}
OR
{| border=1 cellpadding="2" cellspacing="1" |- align=left ! ! My Output > !! Target Entity !! Target Input !! Parameter !! Delay !! Only Once |- align=left | [[Image:Io11.png]] || OnCapture || Math_Blue || Add || 1 || 0.00 || No |- | [[Image:Io11.png]] || OnCapture || CapZoneBlue2 || Disable || || 0.00 || No |}
Sample Outputs Table 2
Without border:
My output named | OnCapture |
---|---|
Target entities named | Math_Blue |
Via this input | Add |
With a parameter override of | 1 |
After a delay in seconds of | 0.00 |
Fire once only | ![]() |
With border:
My output named | OnCapture |
---|---|
Target entities named | Math_Blue |
Via this input | Add |
With a parameter override of | 1 |
After a delay in seconds of | 0.00 |
Fire once only | ![]() |
{| border=1 cellpadding="2" cellspacing="1" |- align=left ! My output named | OnCapture |- align=left ! Target entities named | Math_Blue |- align=left ! Via this input | Add |- align=left ! With a parameter override of | 1 |- align=left ! After a delay in seconds of | 0.00 |- align=left ! Fire once only | [[Image:Boxunchk.png]] |}
Flags Tab Table Layout Test
Reference Image
Boxchk.png | ![]() |
Boxunchk.png | ![]() |
Sample Flags Table (List Format)
{| border ="1" cellpadding="2" | :[[Image:Boxchk.png]] Clients :[[Image:Boxunchk.png]] NPCs :[[Image:Boxunchk.png]] Pushables :[[Image:Boxunchk.png]] Physics Objects :[[Image:Boxunchk.png]] Only player ally NPCs :[[Image:Boxunchk.png]] Only clients in vehicles :[[Image:Boxunchk.png]] Everything (not including physics debris) :[[Image:Boxunchk.png]] Only clients *not* in vehicles :[[Image:Boxunchk.png]] Physics debris :[[Image:Boxunchk.png]] Only NPCs in vehicles (respects player ally flag) |}