Valve Hammer Editor: Difference between revisions
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== Hammer 3.x == | == Hammer 3.x == | ||
Originally developed with the name '''The Forge''' and distributed under the name '''Worldcraft''' on the retail [[Half-Life]] CD, '''Valve Hammer Editor 3.x''' is the official [[Goldsource]] mapping tool. | |||
=== FGDs === | === FGDs === | ||
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== Hammer 4.x == | == Hammer 4.x == | ||
'''Valve Hammer Editor 4.x''', | '''Valve Hammer Editor 4.x''', provided as a component of the [[Source SDK]], is the official [[Source]] mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting. | ||
=== FGDs === | === FGDs === | ||
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* [[Half-Life: Source]] ([[Half-Life_Source.fgd|FGD]]) | * [[Half-Life: Source]] ([[Half-Life_Source.fgd|FGD]]) | ||
== | == See also == | ||
* [[:Category:Hammer| | * [[:Category:Hammer|Hammer Editor Documentation]] | ||
* [[:Category:Level Design| | * [[:Category:Level Design|Level Design Documentation]] | ||
* [[Brush]] | * [[Brush]] | ||
* [[Entity]] | * [[Entity]] |
Revision as of 15:46, 9 November 2008
Hammer 3.x
Originally developed with the name The Forge and distributed under the name Worldcraft on the retail Half-Life CD, Valve Hammer Editor 3.x is the official Goldsource mapping tool.
FGDs
Hammer 4.x
Valve Hammer Editor 4.x, provided as a component of the Source SDK, is the official Source mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting.