User:Brandished/Tables: Difference between revisions

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(added other reference pics)
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=== Reference Image ===
=== Reference Image ===
[[image:Ref_classinfo_pic.gif]]
=== Sample Class Info Table 1 ===


[[image:Ref_classinfo_pic.gif]]
{| border=1 cellpadding="2" cellspacing="1"
|-
! Property Name || Value
|-
| style="background:#C7C9FB; color:black" | Name || style="background:#C7C9FB; color:black" |math_kaboom
|-
| Start Disabled || No
|-
| Initial Value || 0
|-
| Minimum Legal Value || 0
|-
| style="background:#C7C9FB; color:black" | Maximum Legal Value || style="background:#C7C9FB; color:black" | 2
|}


<!--
Cannot seem to get the row color override working as described below:
http://meta.wikimedia.org/wiki/Table#Color.3B_scope_of_parameters
-->


== Output Tab Table Layout Test ==
== Output Tab Table Layout Test ==
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=== Reference Image ===
=== Reference Image ===
[[image:Ref_flags_pic.gif]]
{| border=1 cellpadding="2" cellspacing="1"
|-
| Boxchk.png || [[Image:Boxchk.png]]
|-
| Boxunchk.png || [[Image:Boxunchk.png]]
|}


[[image:Ref_flags_pic.gif]]
=== Sample Flags Table 1 ===
{| <!-- border=0 cellpadding="2" cellspacing="1" -->
|-
| [[Image:Boxchk.png]]   || Clients
|-
| [[Image:Boxunchk.png]] || NPCs
|-
| [[Image:Boxunchk.png]] || Pushables
|-
| [[Image:Boxunchk.png]] || Physics Objects
|-
| [[Image:Boxunchk.png]] || Only player ally NPCs
|-
| [[Image:Boxunchk.png]] || Only clients in vehicles
|-
| [[Image:Boxunchk.png]] || Everything (not including physics debris)
|-
| [[Image:Boxunchk.png]] || Only clients *not* in vehicles
|-
| [[Image:Boxunchk.png]] || Physics debris
|-
| [[Image:Boxunchk.png]] || Only NPCs in vehicles (respects player ally flag)
|}

Revision as of 09:10, 10 October 2008

Class Info Tab Table Layout Test

Reference Image

Ref classinfo pic.gif

Sample Class Info Table 1

Property Name Value
Name math_kaboom
Start Disabled No
Initial Value 0
Minimum Legal Value 0
Maximum Legal Value 2


Output Tab Table Layout Test

Reference Image

Ref output pic.gif


Image:Io11.png Io11.png
Image:Io12.png Io12.png
Image:Io21.png Io21.png
Image:Io22.png Io22.png


Sample Outputs Table 1

Without border:

My Output > Target Entity Target Input Parameter Delay Only Once
Io11.png OnCapture Math_Blue Add 1 0.00 No
Io11.png OnCapture CapZoneBlue2 Disable - 0.00 No


With border:

My Output > Target Entity Target Input Parameter Delay Only Once
Io11.png OnCapture Math_Blue Add 1 0.00 No
Io11.png OnCapture CapZoneBlue2 Disable - 0.00 No


Sample Outputs Table 2

Without border:

My output named OnCapture OnCapture
Target entities named Math_Blue CapZoneBlue2
Via this input Add Disable
With a parameter override of 1 -
After a delay in seconds of 0.00 0.00
Fire once only No No


With border:

My output named OnCapture OnCapture
Target entities named Math_Blue CapZoneBlue2
Via this input Add Disable
With a parameter override of 1 -
After a delay in seconds of 0.00 0.00
Fire once only No No


Flags Tab Table Layout Test

Reference Image

Ref flags pic.gif


Boxchk.png Boxchk.png
Boxunchk.png Boxunchk.png


Sample Flags Table 1

Boxchk.png Clients
Boxunchk.png NPCs
Boxunchk.png Pushables
Boxunchk.png Physics Objects
Boxunchk.png Only player ally NPCs
Boxunchk.png Only clients in vehicles
Boxunchk.png Everything (not including physics debris)
Boxunchk.png Only clients *not* in vehicles
Boxunchk.png Physics debris
Boxunchk.png Only NPCs in vehicles (respects player ally flag)