Obj sentrygun: Difference between revisions

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Line 15: Line 15:
* {{kv targetname}}
* {{kv targetname}}
* {{kv angles}}
* {{kv angles}}
* '''defaultupgrade'''
* '''Starting Upgrade Level'''
: <choices> The sentry level to spawn as.
: <choices> The sentry level to spawn as.
:{|
:{|
| Literal Value || Description
| Options
|-
|-
| 0 || Level 1
| Level 1
|-
|-
| 1 || Level 2
| Level 2
|-
|-
| 2 || Level 3
| Level 3
|}
|}
* {{kv tfteam}}
* {{kv tfteam}}


== Flags ==
== Flags ==

Revision as of 07:10, 6 September 2008

Template:Wrongtitle This point-based entity is available in Team Fortress 2.

This article is a stub. You can help by adding to it.

Entity Description

Used to place a sentry gun in your map. The sentry gun it creates is the same as a normal one erected by an engineer in-game that can be repaired, damaged, and upgraded depending on it's flag settings. There are currently no options in the obj_sentygun settings to prevent it from being sapped by spies, or running out of ammunition.

Keyvalues

<choices> The sentry level to spawn as.
Options
Level 1
Level 2
Level 3

Flags

Inputs

Outputs