$alpha: Difference between revisions
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[[Category:List of Shader Parameters|A]] | [[Category:List of Shader Parameters|A]] | ||
Revision as of 10:12, 15 July 2008
Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible.
If any material on a brush has $alpha
, the brush will stop affected VIS and become entirely transparent to NPCs from every angle.
Syntax
$alpha <normal>
See also
$translucent
, for per-pixel opacity.