Exporting a model: Difference between revisions
Jump to navigation
Jump to search
TomEdwards (talk | contribs) mNo edit summary |
TomEdwards (talk | contribs) (+Blender) |
||
Line 3: | Line 3: | ||
Note that they will not show you how to operate the packages themselves, except where necessary to export. | Note that they will not show you how to operate the packages themselves, except where necessary to export. | ||
*[[Exporting a model/XSI|With XSI Mod Tool | *[[Exporting a model/XSI|With XSI Mod Tool]] | ||
*[[Exporting a model/Blender|With Blender]] | |||
*[[Exporting a model/Maya|With Maya]] | *[[Exporting a model/Maya|With Maya]] | ||
*[[Exporting a model/Milkshape 3D|With Milkshape 3D]] | *[[Exporting a model/Milkshape 3D|With Milkshape 3D]] |
Revision as of 09:13, 22 April 2008
In Source, as with most game engines, models are created in third-party packages before being compiled to work in-game. These tutorials will take you through the process of exporting a simple model from your chosen package for compiling with the studiomdl tool.
Note that they will not show you how to operate the packages themselves, except where necessary to export.