NPC Hull: Difference between revisions

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(I'll get the exact values for all these from the source code later)
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= human_hull =
== human_hull ==
* [[npc_citizen]], [[npc_metropolice]], ...
* [[npc_citizen]], [[npc_metropolice]], ...
* will only consider pathways that are at least 30 units wide and 73 units high.
* 30x30 wide, 73 high


= small_centered_hull =
== small_centered_hull ==




= wide_human_hull =
== wide_human_hull ==
* [[npc_combine_s]],  
* [[npc_combine_s]],  
* will only consider pathways that are at least 32 units wide and 73 units high.
* 32x32 wide, 73 high




= tiny_hull =
== tiny_hull ==




= wide_short_hull =
== wide_short_hull ==
* [[npc_antlion]],  
* [[npc_antlion]],  
* will only consider pathways that are at least 36 units wide and 65 units high.
* 36x36 wide, 65 high




= medium_hull =
== medium_hull ==




= tiny_centered_hull =
== tiny_centered_hull ==




= large_hull =
== large_hull ==




= large_centered_hull =
== large_centered_hull ==




= medium_tall_hull =
== medium_tall_hull ==




= gargtest_hull =
== gargtest_hull ==

Revision as of 05:08, 4 March 2008

Stub

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This is a list of the NPC Hull types used for nodegraph calculations. They are (currently) listed in the sequence followed by the ai_next_hull command (see ai_show_connect).

Warning.pngWarning:I have included some empirical npc data, however I am only guessing at which NPC Hull they belong to. --Beeswax
Note.pngNote:info_node (alone) has spawnflags corresponding to each NPC Hull type; eg 2 : "Force small_centered permission" : 0.


human_hull

small_centered_hull

wide_human_hull


tiny_hull

wide_short_hull


medium_hull

tiny_centered_hull

large_hull

large_centered_hull

medium_tall_hull

gargtest_hull