CSTVIS: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		 Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.
Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.
		
	
| m (spam revert) | RelelLibor (talk | contribs)   (basvica) | ||
| Line 1: | Line 1: | ||
| tanolio | |||
| '''CSTVIS''' is a custom version of [[vvis|VVIS]] compiler written by [[User:Amckern|Adam McKern]]. Similar in function to its Valve counterpart, CSTVIS creates a [[vismatrix]] data allowing sections of the world to not be drawn when they are not visible. | '''CSTVIS''' is a custom version of [[vvis|VVIS]] compiler written by [[User:Amckern|Adam McKern]]. Similar in function to its Valve counterpart, CSTVIS creates a [[vismatrix]] data allowing sections of the world to not be drawn when they are not visible. | ||
Revision as of 06:06, 13 January 2008
tanolio CSTVIS is a custom version of VVIS compiler written by Adam McKern. Similar in function to its Valve counterpart, CSTVIS creates a vismatrix data allowing sections of the world to not be drawn when they are not visible.
Although CSTVIS itself can be skipped during compile to create an unoptimized map, using the other two tools, CSTBSP and CSTRAD, is highly recommended for optimal results.
 Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.
Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.See also
- ammahls.com - the author's website.
- Map Compiling Theory