Infodecal: Difference between revisions

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===See Also===
===See Also===


[[Creating Decals]]
* [[Creating Decals]]
[[Hammer Decal Tool]]
* [[Hammer Decal Tool]]
[[Hammer Overlay Tool]]
* [[Hammer Overlay Tool]]


[[Category:Entities]]
[[Category:Entities]]

Revision as of 13:30, 12 August 2005

The infodecal entity is the entity created when the Decal tool is used. It places a texture on any surface, with transparency if the texture being applied supports transparency. In Half-Life 1, these textures were indicated with a {, in Half-Life 2 they are placed in the decals/ texture folder. When needed, an overlay can be used for more control over the applied texture. For example, an infodecal cannot be applied to a displacement or resized, while an overlay can do both.

See Also