Infodecal: Difference between revisions

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[[Creating Decals]]
[[Creating Decals]]
[[Hammer Decal Tool]]
[[Hammer Overlay Tool]]


[[Category:Entities]]
[[Category:Entities]]

Revision as of 13:29, 12 August 2005

The infodecal entity is the entity created when the Decal tool is used. It places a texture on any surface, with transparency if the texture being applied supports transparency. In Half-Life 1, these textures were indicated with a {, in Half-Life 2 they are placed in the decals/ texture folder. When needed, an overlay can be used for more control over the applied texture. For example, an infodecal cannot be applied to a displacement or resized, while an overlay can do both.

See Also

Creating Decals Hammer Decal Tool Hammer Overlay Tool